Crate Confusion

By clicking Start you download the game from Arduboy Collection (raw.githubusercontent.com). The game isn't hosted on wasmga.me.

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    Overview

    Crate Confusion is a small arcade game for the Arduboy: collect fuel and don't hit the crates. You steer a little thruster craft above the ground, fighting gravity to reach each fuel pickup before it hardens into a crate that stays on the field for good.

    Dominic Szablewski (phoboslab) wrote it in 2019 and put it in his Arduboy mini games collection under the MIT licence.

    Made by
    Dominic Szablewski (phoboslab)
    Released
    2019

    Controls guide

    Flying

    Button and keyAction
    AXFire the main thruster to climb
    Left / RightFire the side thrusters

    Menus

    Button and keyAction
    Up / DownChoose Play, Sound or Credits on the title screen
    AXSelect, turn sound on or off, leave the credits; after a game over, back to the title

    Cheatsheet

    How it works

    Gravity
    Always pulls you down; there is no drag, so you keep drifting until you thrust the other way
    Edges
    The screen wraps from left to right; you can fly above the top
    Fuel
    The dotted bar at the top right; climbing burns it twice as fast as moving sideways
    Full tank
    About 6 seconds of climbing, or 11 of sideways thrust
    Pickup
    1 point and a quarter of a tank
    Crates
    A pickup you don't reach in time turns into a crate and a new pickup appears; it blinks faster just before
    Pickup timer
    About 4 seconds at the start, shorter with every point, down to well under a second
    Game over
    Touching a crate or the ground

    Tips

    1. Tap A rather than holding it: short bursts let you hover, and holding it builds up speed you then have to burn fuel to stop.
    2. Without drag, a sideways push keeps going. Tap the opposite side to stop before you reach the pickup, not after.
    3. Wrapping around the edge is often the shorter way to a pickup on the far side.
    4. An empty tank means no thrust at all, so pick up fuel before the bar runs low rather than chasing points.
    5. The field fills with crates as the game goes on. Plan a path between them before you set off, since you can't brake quickly.