High score games 52 games
Every game in this collection tracks personal bests and features an online high-score leaderboard on its page.
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Arcade and action 21
Snake
Guide the snake to each piece of food and grow longer with every bite without crashing into the walls or your own tail.
Partial Combat: Clickbait Tactics
Lead a squad of green plastic toy soldiers down an ocean pier against waves of the tan army. Your troops fire automatically while you steer through multiplier gates, dodge incoming artillery, and take down the giant or mech boss at the end of each stage across 20 levels or endless mode.
Breakwall
Keep the ball in play with your paddle and smash every brick across 30 arcade breakout levels. Destroyed bricks drop power-ups including paddle expanders, multi-ball, lasers, and fireballs.
Facets
Swap adjacent gems in this match-3 puzzle game to line up three or more of the same color. Longer matches create bombs, cross-blasters, and prisms that trigger chain reactions across the board.
Thwaite
Convert your stockpiled Independence Day fireworks into anti-missile interceptors and defend your town from incoming ICBMs across seven nights.
El Dueloroso
Clear out bandit hideouts, ambush runaway stagecoaches, and win quick-draw showdowns across 15 stages in this Wild West arcade shooter for the Game Boy.
Updraft
Bounce higher and higher from ledge to ledge in this endless vertical platformer. Catch springs and updrafts for extra height, collect gems for points, and stomp birds from above before they knock you out of the sky.
HEXES
Orbit the Evil Hex, shoot down operators and numbers, and combine them to turn the hexadecimal Center Number into the target before your clock runs out.
Double Action Blaster Guys
Stun enemies with your blaster and knock them off the stage across 32 single-screen NES platform levels, solo or with drop-in two-player co-op.
Rebound
Guide Boink—a perpetually bouncing ball—across Game Boy Color platform stages, stomping enemies from above and timing your rebounds over hazards.
WYRMHOLE
Orbit the rim of a wormhole and blast enemies emerging from its center, warping to the opposite side whenever they close in. Created in seven days for Game Boy Showdown 2022.
Greenside
Putt through 18 holes of miniature golf, banking shots off rails and navigating bumpers, sand traps, water hazards, slopes, windmills, and sliding gates on your way to the cup.
Grub Glide
Hold A to rise and release to dive, threading a flying grub through an accelerating series of rings in Ethan Hazel's Game Boy arcade game.
Lunar Limit
Pilot a miniature Earth across the screen while your orbiting Moon Cannon fires continuously at waves of retro invaders, dodging incoming fire in this early-80s-style NES arcade shooter.
Alien Invasion
Slide your laser cannon across the bottom of the screen and blast descending waves of alien invaders before they reach the ground in this Space Invaders tribute for the Game Boy.
Data Storm
Zip your fighter up and down a central corridor and fire into the horizontal lanes on either side as alien craft streak across the screen in this fast-paced Master System arcade shooter.
Max Pirate Extra Boom
Battle room by room through a zombie-overrun port town, swinging your anchor in melee and blasting foes at range with your hand cannon Bessie in this expanded edition of Max Pirate.
Shock Lobster
Play a lowly lobster gifted with magical powers, blasting whatever blocks your path with electric skills and spending the pearls you collect on new skills, upgrades and items to raise your high score.
CastleBoy
Battle past skeletons, floating skulls, and fireball hurlers to defeat the boss at the end of each timed stage in this Castlevania-inspired platformer for the Arduboy.
Falling
Free-fall through the sky, weave past rising rock ledges, and collect coins on the way down in this arcade NES game written in 6502 assembly.
Hollow Seeker
Advance through a cavern whose ceiling repeatedly slams shut, ducking into recessed alcoves before each crush in this minimalist arcade survival game.
Puzzles and card games 24
2048
Slide numbered tiles across a grid to merge matching pairs into their sum and reach the 2048 tile.
Sudoku
Fill the 9×9 grid so that every row, column, and 3×3 box contains the digits 1 through 9 exactly once. Every puzzle has a unique solution solvable by logic alone.
Branchwise
Learn Git hands-on by typing real commands. Each level presents a repository and a target state while the commit graph updates live. Lessons progress from basic commits, branches, merges, rebases, and remotes to bisect, worktrees, git switch, and rebase --update-refs.
Sapper
Uncover every safe square on the minesweeper grid without triggering a mine. Numbered squares indicate how many mines border them; flag suspected mines to clear the board.
Pinwork
Pull golden pins in the right sequence to guide treasure safely down to the waiting knight across 100 fixed pull-the-pin dungeon puzzles. Drag a pin to pull it only part way or push it back in, and free the pins that others hold in place. Pour water onto lava to cool it into stone, stop orcs before they reach the knight, and deliver enough gold to clear each chamber.
Unpark
Clear 100 parking-jam puzzles by driving cars and buses onto the perimeter road. Inspect their paths around obstacles and other vehicles: each collision costs one of three lives. Retry the same lot when your lives run out.
Bankshot
Aim and release to clear 100 fixed shooting puzzles inspired by Mr Bullet. Start with direct shots and lines of targets, then learn ricochets, breakable wooden cover, steel plates and hostage rescue. Each attempt has four bullets. Clear efficiently for three stars; being hit by your own ricochet, hitting a hostage, or running out of bullets loses the attempt.
Decant
Sort layered colored liquids between glass test tubes until each tube holds a single uniform color. You can only pour onto a matching color or into an empty tube across 100 solvable water-sort puzzles ranging from 2 to 7 colors.
Hive Guard
A dog sits beside a beehive, and the bees are about to come out. Draw as many lines as your ink allows, then let the bees out: the lines turn solid and fall under gravity, resting on the ground, on ledges or on the dog itself, and lines that touch drop as one piece. For a few seconds the swarm finds its way around anything in its path toward the dog and shoves the ink it bumps into, so walling in the hive soon gives way. Keep every bee off the dog to clear the level. Ink is limited, and whatever is left over adds to your score. 100 levels: learn to draw a shelter, then use short bridges and upright gates to close cave entrances. Later puzzles combine several openings and attacks from up to three hives; the low ceilings and limited ink demand more than a semicircle around the dog.
Tilestack
Clear the mahjong solitaire layout two tiles at a time by matching open pairs. A tile is playable when uncovered with either its left or right side free; any flower matches any flower and any season matches any season, and every deal is solvable.
Unbolt
Unscrew layered plates by removing exposed colored bolts and sorting them into matching toolboxes across 100 screw-sort puzzles. Unmatched screws wait in five spare holding slots—clear every plate before the spare slots overflow.
Slider
Slide numbered tiles into the empty space to arrange them in ascending order from top-left to bottom-right in this classic 15-puzzle, featuring solvable boards from 3×3 up to 8×8.
Higher Floor
Choose the order your hero clears a tower of numbered monsters, absorbing the power of weaker enemies. Clear the other rooms before confronting the boss at the top. Potions, doubling chests, traps, poison, growing brutes, and locked rooms introduce new planning challenges across 100 fixed levels. Endless mode climbs one continuous scrolling tower: your power carries upward, new floors appear above you, and one defeat ends the run.
Boarding
Clear paths through a grid of colored passengers and send them to the matching bus across 100 Bus Jam puzzles. Each bus seats three; other colors wait on a five-seat bench. Plan for the next buses before the bench fills.
Pnakys
Drop pairs of colored spheres to build connected clusters of the same color, then detonate them by linking two matching star spheres into the group for high scores.
adjustris
Stack falling blocks to clear lines in classic arcade style, or open the built-in piece editor to design custom polyomino sets of your own.
10seconds
With just 10 seconds on the timer, trace the tangled fuse wire from the dynamite to its matching socket and pull the right plug before the bomb detonates.
Flowline
Rotate pipes to water a dry garden before time runs out, while keeping water away from the hero. Seal every opening along the connected route across 100 puzzles, from 3×3 to 8×8. The timer starts on your first turn; failed attempts can be retried.
Hexpile
Place stacks of colored hex tiles onto the honeycomb grid to merge matching top layers across adjacent cells. Stacks of ten or more matching tiles clear for points and trigger chain reactions; keep the board from filling up as taller stacks and new colors appear.
Sourdough Solitaire
Build each foundation suit from ace to king in Klondike solitaire. Stack tableau cards in descending order of alternating colors, placing kings in empty columns.
Airaki
Match three or more icons in a row to launch attacks, raise shields, or heal across duels against eight opponents in this 2014 match-3 RPG for the Game Boy.
Offgrid
Clear a grid of directional arrows by launching them off the board in the order that leaves their paths unobstructed. Colliding with another arrow costs one of your three lives across 100 puzzles scaling from 3×3 to 9×9.
Pantry Solitaire
Play both FreeCell and Spider Solitaire in one collection. FreeCell deals all 52 cards face-up with four open reserve cells to help build foundations from ace to king, while Spider deals two decks across ten columns where completed king-to-ace suited runs clear from the board.
Geometrix
Swap adjacent geometric shapes to match three or more in a row or column and trigger cascading combos in this Game Boy Color match-3 puzzle game.
Other games 7
Zork I: The Great Underground Empire
Infocom's 1980 text adventure sends you into the Great Underground Empire, where strange creatures and tricky puzzles stand between you and the fabled treasures you are meant to gather in your trophy case.
Flipside
Place discs on the board to bracket lines of your opponent's pieces and flip them to your color in this Reversi (Othello) strategy game. When neither player has a legal move, the player with the most discs wins.
Brogue CE
Venture down 26 procedurally generated dungeon floors to retrieve the fabled Amulet of Yendor and escape alive in Brogue CE, a tactical roguelike of deadly creatures, environmental traps, enchants, potions, and ancient artifacts.
Zork II: The Wizard of Frobozz
Venture deeper into the Great Underground Empire in Infocom's 1981 interactive fiction sequel to Zork I, outwitting the unpredictable Wizard of Frobozz and his erratic spells.
Bump!
Hop through procedurally generated platform levels one turn at a time, bumping blocks from below to knock loose coins and enemies in a turn-based roguelike created for the 7DRL Challenge.
Zork III: The Dungeon Master
Confront the final chapter of Infocom's classic trilogy in Zork III: The Dungeon Master (1982). Journey into the deepest reaches of the Great Underground Empire, where tests of wisdom and courage lead to the enigmatic Dungeon Master himself.
Those Walls
Stand at the center of a closing room and extend your arms to the walls to pop orbiting balloons before they box you in, created by Will Hankinson for Ludum Dare 31.