Overview
A hippie guitarist who has visited your small town for years has gone rogue and launched ICBMs toward your town. Break out the fireworks that you had been saving for Independence Day, turn them into makeshift anti-ballistic missiles (ABMs), and shoot down the incoming missiles. Defend the town for seven nights, Sunday through Saturday, and you win.
Each of two silos starts with 15 ABMs. Place the aiming cursor in front of the incoming missile and fire an ABM to destroy it. You have to lead your shot a bit because it takes a split second for the ABM to arrive, but the explosion of an ABM is wide enough to destroy several missiles, so aim where the incoming missiles' paths are about to cross.
Balloons and multiple independent reentry vehicle (MIRV) missiles will release a payload of multiple missiles if not shot down promptly. The game is over once both silos or all ten houses have been destroyed, or once you have survived all seven nights.
In a 2-player cooperative game, player 1 controls Milo's cursor and player 2 controls Staisy's. The Practice option on the title screen begins a readiness drill that lets you practise any of the 35 waves with buildings on the left side, the right side, or both.
- Made by
- Damian Yerrick
- Released
- 2011