Loading

Loading sources… all files

    Overview

    Breakwall is a brick breaker: bounce the ball off your paddle into the wall of bricks above and break every one of them to clear the level. Where the ball lands on the paddle sets its angle, so hitting it with an end sends it off steeply to the side. Let the last ball fall past the paddle and you lose a life.

    There are 30 levels, from plain rows of colour to fortresses of gold. Silver bricks take more than one hit, gold ones never break, and bombs take every brick around them with them. Broken bricks now and then drop a boost; catch it with the paddle to use it.

    Before each run, pick a speed, the level to start at and one of four colour themes. Each speed has its own scoreboard; the theme only changes the look.

    Made by
    wasmga.me
    Released
    2026

    Controls guide

    Playing

    KeyAction
    MouseMove the paddle
    TouchDrag anywhere on the game to move the paddle; it moves with your finger, so it stays in sight
    Arrow keys/A, DMove the paddle
    Click/Tap/Space/UpLaunch the ball, or let go of a caught one
    Enter/PPause

    Setup, pause and game over

    KeyAction
    Arrow keysChange the choice in a row
    TabMove to the next row or button
    EnterPlay, or resume when paused
    ControllerD-pad moves, A picks, Start plays or resumes

    Cheatsheet

    Boosts

    W, Wide
    A longer paddle, up to two sizes up
    N, Narrow
    A shorter paddle
    M, Multi
    Every ball in play splits into three
    S, Slow
    The balls slow down for 12 seconds
    L, Laser
    The paddle fires on its own for 12 seconds
    C, Catch
    For 15 seconds the paddle holds the ball; launch it when you like, or it goes by itself
    F, Fire
    For 9 seconds the ball smashes straight through bricks, silver too
    +, Life
    One more life, up to nine
    B, Barrier
    A line under the paddle sends one falling ball back up
    R, Rush
    The balls speed up

    Bricks and points

    Coloured
    One hit, 10 points
    Silver
    Two hits, three from level 16; 50 points
    Gold
    Never breaks, and doesn't need to for the level to clear
    Bomb
    20 points, and breaks the eight bricks around it
    Streak
    Each brick in a row without touching the paddle adds a fifth of its points again, up to five times as much
    Boost
    50 points for each one caught
    Level cleared
    100 points times the level's number

    Setup

    Speed
    Relaxed, Normal or Fast; the ball also speeds up a little every ten hits and on each new level
    Start at
    Any level you have reached on this device; a run started later skips the earlier levels' points
    Lives
    Three to start; losing the last ball loses one, and the boosts you had

    Tips

    1. Aim with the ends of the paddle: the further from the middle the ball lands, the flatter it leaves, which is how to reach a gap at the side.
    2. Get the ball above the bricks. Once it is bouncing between the top wall and the top row, it breaks bricks for a long streak without coming back to you.
    3. Not every boost is good. Narrow and Rush look like the others; read the letter before you move under one.
    4. A bomb next to silver bricks is the quickest way through them.