Overview
Adjustris was written in 2005 by Dave VanEe (tbsp) as an entry for the PDRoms Coding Competition 3.33, and refactored for its source release in 2017. It takes a common game type and adds the ability to edit sets of pieces that can then be used in the main game.
The main game is just as you might expect. Pieces fall and must be moved and rotated to form complete horizontal lines, which are then cleared. A new level is reached after every 10 lines and the drop speed increases with every level. Sets 1 to 4 are the included piece sets, while sets 5 to 8 can be edited in the piece editor and start out as a single piece made of a single block.
In the editor you can draw each piece's blocks, move its centre of rotation, choose whether it turns clockwise, counter-clockwise or not at all, make it spin or just wobble back and forth, pick one of 16 tiles for it, and insert or delete pieces. Every set keeps its own 1st, 2nd and 3rd place high scores.
- Made by
- Dave VanEe