Overview
The computer prepares a network by connecting up the centres of squares in a grid, and then shuffles the network by rotating every tile randomly. Your job is to rotate it all back into place. The successful solution will be an entirely connected network, with no closed loops. As a visual aid, all tiles which are connected to the one in the middle are highlighted.
You can lock a tile once you're sure of its orientation. You can also unlock it again, but while it's locked you can't accidentally turn it.
I originally saw this in the form of a Flash game called FreeNet, written by Pavils Jurjans; there are several other implementations under the name NetWalk.
- Made by
- Simon Tatham