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    Overview

    Skeleton Crew is a micro RPG for the Game Boy by staticlinkage, developed for GB Compo 2023 with music by Nikku4211.

    It implements only the bare essentials of an RPG: exploring a dungeon, fighting monsters, and levelling up. Your objective is simply to reach the boss at the end of the dungeon and defeat him.

    The dungeon is not very long, but your progress can be saved by resting at the fountains spread throughout, which also act as your heal points. Go fight them monsters so you can build up the strength to defeat the boss!

    Made by
    staticlinkage
    Released
    2023

    Controls guide

    Menus

    Button and keyAction
    Up/DownMove the cursor
    AXChoose; advance the story text and battle results
    BZLeave the credits

    Exploring

    Button and keyAction
    D-padArrowsWalk one tile at a time
    AXUse the fountain you are facing (heals the party and saves)

    Battle

    Button and keyAction
    Up/DownPick Fight, Skill or Run, a skill, or an enemy to target
    AXConfirm
    BZBack out of the skill list or targeting

    Cheatsheet

    Enemies

    Slime
    8 HP, weak to wind, 4 XP
    Zombie
    15 HP, weak to fire, 4 XP
    Spider
    25 HP, weak to fire, 7 XP
    Skull
    32 HP, weak to water, high special defence, 10 XP
    Ghost
    30 HP, weak to wind, defence 99 (only takes 1 from Fight), 18 XP
    Harpy
    50 HP, weak to water, 24 XP
    Demon
    The boss: 150 HP, attack 20, no weakness

    Skills learned

    Zymie
    Gust (level 5), Cyclone (level 7)
    Ivan
    Rain (level 3), Drench (level 9), Soften (level 11)
    Olaf
    Fireball (level 2), Weaken (level 4), Fireblast (level 8)
    Pierre
    Slam (level 6), Megapunch (level 10)
    Power
    Gust, Rain, Fireball, Slam 5; Cyclone, Drench, Fireblast, Megapunch 10; Fight 1
    Weaken / Soften
    Lower one enemy's attack or defence by 3

    Rules

    Damage
    Power + attack (or special attack for elements), minus the target's defence; at least 1
    Weakness
    Elemental hits on a weakness do 1.5 times damage
    Level up
    Needs 10 XP times the current level
    Enemy mix
    Slimes and zombies until Zymie reaches level 3, spiders and skulls from 3, ghosts and harpies from 6
    Encounters
    None for the first 4 steps after a battle, then ever more likely, certain within about 18 steps

    Tips

    1. Every party member gets the full XP from a battle, even one who has fallen, and a level-up refills that member's HP, so levelling also revives knocked-out allies.
    2. Run always works, and you still keep the XP from any enemies you defeated before escaping, so finish off the weak ones and then flee from a bad fight.
    3. Ghosts have 99 defence, so Fight does only 1 damage to them; use Zymie's wind skills, which hit them for extra damage.
    4. HP does not refill between battles. Walk back to a fountain to heal and save before pushing deeper or stepping onto the boss's tile.
    5. Enemies only ever use a plain attack based on their attack stat, so Olaf's Weaken on the strongest enemy, or on the Demon, cuts the damage your whole party takes.