Overview
Ending is a puzzle game about movement and death. Aaron Steed made it as a single player, turn based game for people who like board games, chess and roguelikes.
You step one square at a time in the four cardinal directions, and each step is a turn that sets every piece around you moving. Each piece follows its own fixed pattern, so the puzzle is working out who will strike where before you commit to a move.
Puzzle rooms are limited to one grid with one exit, while adventure rooms are journeys between chains of rooms. Every game state is a set of flags on a 2D grid, which keeps the scope small; as the source puts it, no good puzzle ever needed clutter. An editor lets you build and rearrange rooms of your own.
- Made by
- Aaron Steed (st33d)
- Released
- 2013