Overview
Pixel Conflict is a turn based game with pixel style about the battlefield. You play the green team while the AI plays the red team. There are several levels, and each level has its own objective: capture a certain tile before a number of turns run out, destroy all units, and so on.
Aldy Ahsandin developed every element of the game, from the art and animation to the code, using the Starling framework and Adobe AIR. It was designed with mobile in mind, which is why the interface is touch friendly, but it was published on the web.
The AI was first built with an adaptive neural network and an influence map, then changed to a finite state machine so that its behaviour could be controlled by hand when designing levels.
- Made by
- Aldy Ahsandin (koderstory)
- Released
- 2016