Overview
Carazu is a platformer for the original Game Boy handheld system by Martin Holtkamp, written entirely in assembly with the RGBDS assembler and linker.
You play as a mouse trying to reach the final level while collecting bubbles along the way. There are three worlds, plains, caves and sky city, and a secret level is hidden in each of them. Holtkamp noted that the ROM had to use 9 ROM banks, most of that being map data for the levels.
Along the way the mouse picks up three runes, each announced on its own screen: the Fermata Rune (press A in mid-air to double jump), the Bass Rune (press B to fire the bass cannon) and the Allegro Rune (a move speed bonus).
- Made by
- Martin Holtkamp